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The white door in mario 64 ds was disappointing
The white door in mario 64 ds was disappointing










the white door in mario 64 ds was disappointing the white door in mario 64 ds was disappointing

So the solution for the slow loading zones was to regain tangibility and control using a 100 coin star, then touch the star after the transition had begun. That doesn't happen with the other type of loading zone that has a quick black fade (like the SSL loading zone used for the star cancel in the Any% TAS). You may remember that previously, a star cancel in Snowman's Land required a special setup with an 100 coin star:įor loading zones that have a slow white fade, just licking a star as you enter them isn't enough, because the celebration will interrupt the loading zone. Sharkey91 wrote: Many tests have been done in SL and TTM, and the route is now cooler with even more star cancels.There was another recent discovery back in August that makes this possible. We've been focused on lots of different tests, mainly route tests: even before figuring out the Wario Early route we'd already made some changes. Since the summer, Adeal and Migu joined the project, so there are four of us working on it. Now for some other information about the 150 Star TAS. In the 150 Star TAS this will be used for the black brick at the entrance to The Secret under the Moat, as well as the cannon in Whomp's Fortress. In some courses the camera will display a zoomed out view when you pause, and this will unload certain objects very briefly, giving you enough time to clip inside. Sharkey91 wrote: Also, The Secret under the Moat is faster as Mario (by clipping inside the black brick)To clarify: three months ago Jordan Raugutt ( ) made the SM64DS community aware of a pause clipping glitch.












The white door in mario 64 ds was disappointing